CommonEvent 1076
Name = "会話：呪いの人形娘"

  999([1076])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Play, big brother... Hey, let's play..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>I often get lost in this mansion. I ask the zombies for help, but they won't talk with me..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>When my hair grows out, Miss Ghost trims it for me."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Ufufuu... What will we play?"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>I play tag with the zombies... I play hide and seek with the ghosts..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>But it's more fun to play with humans..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["doll_fc1", 1, 0, 2])
    ShowText(["\\n<Cursed Doll>To make semen... I have to drink from a man?"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Hey, let's play \"girl in a box.\""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Chromie is super amazing."])
    ShowText([""])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>She can make zombies, summon ghosts... and even manipulate dolls with string."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["doll_fc1", 1, 0, 2])
    ShowText(["\\n<Cursed Doll>Read me a story, big brother... If you don't read to me, I'll finish you..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>I wonder what I was doing before I came here? I've already forgotten..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Let's play, big brother. Hey, what should we play?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Hide and seek", "Tag", "Naughty games"], 0])
    When([0, "かくれんぼ"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>I'm good at hide and seek. The seeker has to run all over the place..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "おにごっこ"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>I'm already tired of that... I played it a whole bunch with the zombies."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "えっちなあそび"])
      ShowTextAttributes(["doll_fc1", 1, 0, 2])
      ShowText(["\\n<Cursed Doll>Okay then... Is it all right if I suck on big brother?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>I want to go outside too."])
    ShowText([""])
    ShowChoices([["You should stay here", "Let's go together", "Let's go to the other world"], 0])
    When([0, "ここにいた方がいい"])
      ShowTextAttributes(["doll_fc1", 2, 0, 2])
      ShowText(["\\n<Cursed Doll>That's boring."])
      ShowText([""])
      Empty([])

    When([1, "一緒に行こう"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>Yippee!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "あの世に行こう"])
      ShowTextAttributes(["doll_fc1", 2, 0, 2])
      ShowText(["\\n<Cursed Doll>No, I'll stay here!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>My owner... I wonder what kind of person they were?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["A little girl", "A little boy", "An old woman", "An old man"], 0])
    When([0, "女の子"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>I wonder if she was like me... I hope so."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "男の子"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>It would be terrible if it was a little boy... since I would still suck on him..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "お姉さん"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>A big sister would be nice..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "おっさん"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>An old man is good too. He won't be able to move after I'm done playing..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>What kind of look is cute? Which do you like, big brother?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Gothic Lolita", "A maid outfit", "A risqué swimsuit", "A kimono is the best"], 0])
    When([0, "ゴスロリ"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>Goth-ic lo-li? What kind of outfit is that? Well, I don't hate black."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "メイド服"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>I looooove maids! I want that oooone!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "きわどい水着"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>A swimsuit? ...Do I look like I can swim? I'd sink in water."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([3, "和服が一番"])
      ShowTextAttributes(["doll_fc1", 1, 0, 2])
      ShowText(["\\n<Cursed Doll>Yay! I'm so happy!"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>What do dolls outside of the mansion do?"])
    ShowText([""])
    ShowChoices([["They play", "They work", "We fight them", "They handle sexual needs"], 0])
    When([0, "あそんでいる"])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>I want to play with them..."])
      ShowText([""])
      Empty([])

    When([1, "働いている"])
      ShowTextAttributes(["doll_fc1", 2, 0, 2])
      ShowText(["\\n<Cursed Doll>The dolls outside have it rough... I'm fine in the mansion."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "戦っている"])
      ShowTextAttributes(["doll_fc1", 2, 0, 2])
      ShowText(["\\n<Cursed Doll>Why do you fight? Do humans and dolls have a bad relationship?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([3, "性処理をしている"])
      ShowTextAttributes(["doll_fc1", 1, 0, 2])
      ShowText(["\\n<Cursed Doll>I want to do that too! That's all right, isn't it, big brother...?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 435])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>Candy... Give me some, big brother!"])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 435, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[435]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["doll_fc1", 1, 0, 2])
        ShowText(["\\n<Cursed Doll>Thank you, big brother!"])
        ShowText([""])
        ChangeItems([435, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["doll_fc1", 2, 0, 2])
        ShowText(["\\n<Cursed Doll>Awww..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 18])
      ShowTextAttributes(["doll_fc1", 0, 0, 2])
      ShowText(["\\n<Cursed Doll>A Lucky Mallet... Give me one, big brother!"])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 18, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[18]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["doll_fc1", 1, 0, 2])
        ShowText(["\\n<Cursed Doll>Thank you, big brother!"])
        ShowText([""])
        ChangeItems([18, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["doll_fc1", 2, 0, 2])
        ShowText(["\\n<Cursed Doll>Awww..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>Give me some spending money, big brother!"])
    ShowText([""])
    ConditionalBranch([7, 267, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 267G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["doll_fc1", 1, 0, 2])
        ShowText(["\\n<Cursed Doll>Thank you, big brother!"])
        ShowText([""])
        ChangeGold([1, 0, 267])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["doll_fc1", 2, 0, 2])
        ShowText(["\\n<Cursed Doll>Awww..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["doll_fc1", 2, 0, 2])
      ShowText(["\\n<Cursed Doll>...You don't have any money? You're pretty poor, huh?"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>You can have this. It came from my body..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([183, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Cursed Doll gave you a \\ii[183]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>You can have this. It grew and got cut."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([185, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Cursed Doll gave you some \\ii[185]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Cursed Doll>You can have this. It's more spending money."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 445])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Cursed Doll gave you 445G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
